Unreal Engine Gettext PO Free
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Localization format for Unreal Engine

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Unreal Engine Gettext PO translation with Crowdin

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Unreal Engine Gettext PO is a natively supported file format, you can use it without an additional installation. Just upload it to your projects and start the localization.

File Format Details

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Attribute Value
File Extension .po, .pot
API Type gettext_unreal
Source can be edited in Crowdin Yes
Generating translated files via Bundles Search Crowdin Store
Supports pluralization No
WYSIWYG Preview in the editor No
Supported types of contextual information Text comments, Screenshots
Custom attributes No
Existing translations import possibility Key-value mapping

Sample File

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# Game English translation.
# 
msgid ""
msgstr ""
"Project-Id-Version: Game\n"
"POT-Creation-Date: 2022-01-01 12:01\n"
"PO-Revision-Date: 2022-02-01 13:01\n"
"Language-Team: \n"
"Language: en\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1\n"

#. A comment
msgctxt "System"
msgid "Welcome!"
msgstr "Welcome!"

#. A comment
msgctxt "System"
msgid "Open"
msgstr "Open"

#. A comment
msgctxt "System"
msgid "Close"
msgstr "Close"

Translating Unreal Engine Gettext PO

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Note: To upload Unreal Engine Gettext PO, use API or CLI specifying the localization type: "gettext_unreal"

Crowdin is a platform that helps you manage and translate content into different languages. Integrate Crowdin with your repo, CMS, or other systems. Source content is always up to date for your translators, and translated content is returned automatically.

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Categories
File Formats
Gaming
Works with
  • Crowdin Enterprise
  • crowdin.com
Details

Released on May 16, 2022

Updated on Feb 23, 2024

Published by Crowdin

Identifier:gettext-unreal